activeCam | Scene | [private, static] |
addFish(Fish *nde) | Scene | |
addNode(Node *nde) | Scene | |
addShark(Shark *nde) | Scene | |
attenuation | Scene | [private, static] |
calculateFishCount | Scene | [private, static] |
camPos | Scene | [private, static] |
display() | Scene | [private, static] |
drawHelp | Scene | [private, static] |
drawNames | Scene | [private, static] |
fishList | Scene | [private, static] |
fpsDisplay | Scene | [private, static] |
fpsTimer(int id) | Scene | [private, static] |
frames | Scene | [private, static] |
fullscreen | Scene | [private] |
graph | Scene | [private, static] |
helpDisplay | Scene | [private, static] |
init(int width, int height, string title, bool fullscreen=false) | Scene | [static] |
keyboardDownHandler(unsigned char key, int x, int y) | Scene | [private, static] |
keyboardUpHandler(unsigned char key, int x, int y) | Scene | [private, static] |
maxFishCount | Scene | [private, static] |
mouseHandler(int button, int state, int u, int v) | Scene | [private, static] |
namedObject | Scene | [static] |
nextCam() | Scene | [private, static] |
paused | Scene | [private, static] |
reshapeHandler(int w, int h) | Scene | [private, static] |
run() | Scene | [virtual] |
Scene(int width, int height, string title, bool fullscreen=false) | Scene | [private] |
screenshot() | Scene | [private, static] |
sharkList | Scene | [private, static] |
singleton | Scene | [private, static] |
tgaWriter | Scene | [private, static] |
timer(int id) | Scene | [private, static] |
topLight | Scene | [private, static] |
~Scene() | Scene | [virtual] |