ambientColor | Material | [private] |
createDefaultMaterial() | Material | [private, static] |
createFishMaterial() | Material | [private, static] |
defaultMat | Material | [private, static] |
diffuseColor | Material | [private] |
emissiveColor | Material | [private] |
enabled | Material | [private, static] |
fishMat | Material | [private, static] |
getAmbientColor() | Material | |
getDefaultMaterial() | Material | [static] |
getDiffuseColor() | Material | |
getEmissiveColor() | Material | |
getFishMaterial() | Material | [static] |
lastUsed | Material | [private, static] |
Material() | Material | |
select() | Material | [virtual] |
setAmbientColor(Color *c) | Material | [virtual] |
setDiffuseColor(Color *c) | Material | [virtual] |
setEmissiveColor(Color *c) | Material | [virtual] |
setEnabled(bool enabled) | Material | [static] |
setShininess(double d) | Material | [virtual] |
setspecularColor(Color *c) | Material | [virtual] |
setTexture(int t) | Material | [virtual] |
shininess | Material | [private] |
specularColor | Material | [private] |
texture | Material | [private] |
~Material() | Material | [virtual] |